Versjon
4.0-209
Gren
tev_fixes_new
Dato
10 år, 5 måneder siden
Windows x64 Windows x86
Forklaring
ceecb3172c71bcc61f308e23b27c4a5edca376ae
Endre forfatter
Tony Wasserka
Endre beskrivelse
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...