Versjon
4.0-449
Gren
tev_fixes_new
Dato
10 år, 4 måneder siden
Windows x64 Windows x86 Mac OS X Android
Forklaring
e2cef783ad5d506884fe2d564d0bd9e3cafef7bf
Endre forfatter
Tony Wasserka
Endre beskrivelse
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...