3.5-1051 7 år, 6 måneder siden Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 7 år, 6 måneder siden Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 7 år, 6 måneder siden Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 7 år, 6 måneder siden Reenable mulli and negx, seems to work fine.
3.5-1047 7 år, 6 måneder siden Git pull
3.5-1035 7 år, 6 måneder siden Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 7 år, 6 måneder siden Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 7 år, 6 måneder siden GLSL: also define pinned_memory in renderer.cpp
3.5-1043 7 år, 6 måneder siden Remove an obsolete documentation file
3.5-1042 7 år, 6 måneder siden Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 7 år, 6 måneder siden Disable Vsync while holding tab to disable the frame limit.
3.5-1040 7 år, 6 måneder siden GLSL: store and use exact ubo sizes
3.5-1039 7 år, 6 måneder siden Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 7 år, 6 måneder siden remove some ogl error
3.5-1037 7 år, 6 måneder siden fix software backend
3.5-1036 7 år, 6 måneder siden GLSL: don't apply unsupported msaa settings
3.5-1035 7 år, 6 måneder siden disable pinned memory for fglrx
3.5-1034 7 år, 6 måneder siden Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103.
3.5-1033 7 år, 6 måneder siden Fix some warnings.
3.5-1032 7 år, 6 måneder siden GLSL: fix transparency issues on dual source blend. fix issue 6104