4.0-333 11 år, 2 måneder siden Revert "Be less dumb." Revert "Actually, filename really does need to be a parameter because of some random debug thing." Revert "fix non-HAVE_WX case" Revert "Handle screenshot saving in RenderBase. ...
4.0-332 11 år, 2 måneder siden D3D: Use D3DX for texture dumping.
4.0-331 11 år, 2 måneder siden D3D: Reintroduce depencency on D3DX11 because it's the most straightforward way to bring back some broken features.
4.0-330 11 år, 2 måneder siden Revert "VideoCommon: create native texture pool"
4.0-329 11 år, 2 måneder siden Re-plumb window handle to the dsound backend.
4.0-328 11 år, 2 måneder siden VideoCommon: fix custom textures
4.0-327 11 år, 2 måneder siden Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon.
4.0-326 11 år, 2 måneder siden Use an unordered_set to track FIFO write adresses
4.0-325 11 år, 2 måneder siden Handle BP mask register better to avoid useless BP writes (causing flushes)
4.0-324 11 år, 2 måneder siden Jit64: implement ps_res
4.0-323 11 år, 2 måneder siden Jit64: simplify ps_sel
4.0-322 11 år, 2 måneder siden Jit64: fix typo in ps_sel and re-enable it
4.0-321 11 år, 2 måneder siden jit64: remove dead code
4.0-320 11 år, 2 måneder siden Jit64: extract frsqrtex as method
4.0-319 11 år, 2 måneder siden [JitIL] No more terrible usage of vectors. This is possible because of C++11.
4.0-318 11 år, 2 måneder siden ogl: check default framebuffer for msaa
4.0-317 11 år, 2 måneder siden [ARM] Minor idle skip optimization in bx.
4.0-316 11 år, 2 måneder siden [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP.
4.0-315 11 år, 2 måneder siden VideoCommon: create native texture pool
4.0-314 11 år, 2 måneder siden [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793.