Versjon
4.0-501
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tev_fixes_new
Dato
11 år siden
Windows x64 Windows x86 Mac OS X Android
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1f4f0091e0c20eabe39ef0c86c73cabd8d06d22d
Endre forfatter
Tony Wasserka
Endre beskrivelse
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...