Versjon
4.0-592
Gren
master
Dato
10 år, 11 måneder siden
Windows x64 Windows x86 Mac OS X Android Ubuntu 13.04
Forklaring
c42f274e220e8987b996889a8e663bff302e7f8f
Endre forfatter
degasus
Endre beskrivelse
OpenGL: use shader 420pack if available to staticly bind ubo location

Bindung locations after compiling a shader stalls the driver. So if we manage not to bind anything after compilation, the lag would be reduced much.