3.5-1391 7 år, 10 måneder siden Fix the GameCube mic dialog header's invalid include guard.
3.5-1390 7 år, 10 måneder siden Adding stick radius setting
3.5-1389 7 år, 10 måneder siden Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp
3.5-1388 7 år, 10 måneder siden Changing the Gecko code comparison from metadata to data comparison
3.5-1387 7 år, 10 måneder siden Reading shake force from calibration rather than a constant
3.5-1386 7 år, 10 måneder siden Adding condition to CoreTiming state function
3.5-1385 7 år, 10 måneder siden Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly.
3.5-1384 7 år, 10 måneder siden [Android] Properly open the navigation drawer when pressing menu or back in the game list.
3.5-1383 7 år, 11 måneder siden [Android] 0.3 Release
3.5-1382 7 år, 11 måneder siden [Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it.
3.5-1381 7 år, 11 måneder siden [Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed.
3.5-1380 7 år, 11 måneder siden [Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a d...
3.5-1379 7 år, 11 måneder siden Make auto fullscreen resolution the default.
3.5-1378 7 år, 11 måneder siden fix auto fullscreen resolution on linux
3.5-1377 7 år, 11 måneder siden Add auto fullscreen resolution option. Not tested on Linux, let me know if it doesn't work (it probably does).
3.5-1376 7 år, 11 måneder siden Save settings to file when booting a game.
3.5-1375 7 år, 11 måneder siden add new statistics for gpu buffer streaming
3.5-1374 7 år, 11 måneder siden also hide hacked buffer option on d3d
3.5-1373 7 år, 11 måneder siden disable hacked buffer option for d3d
3.5-1372 7 år, 11 måneder siden Adding MMU state values to state