3.5-1500 |
11 år, 6 måneder siden |
Merge branch 'audio_misc' |
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3.5-1496 |
11 år, 6 måneder siden |
forgot to add free() to the previous malloc change |
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3.5-1495 |
11 år, 6 måneder siden |
replace alloca with malloc to fix windows builds |
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3.5-1494 |
11 år, 6 måneder siden |
fix deb-x64 and osx-x64 builds after soundtouch update |
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3.5-1493 |
11 år, 6 måneder siden |
update soundtouch to svn revision 173 |
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3.5-1492 |
11 år, 6 måneder siden |
update zlib to v1.2.8 |
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3.5-1491 |
11 år, 6 måneder siden |
[Android] Fix ant build? |
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3.5-1490 |
11 år, 6 måneder siden |
[Android] Remove SimonVT menudrawer library. Move to Google's support library for their navigation drawer support. Overall cleanup. |
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3.5-1489 |
11 år, 6 måneder siden |
Revert "Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp" |
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3.5-1488 |
11 år, 6 måneder siden |
When loading a save state in read only that mismatches the current movie, load the input prior to the save state from the save state's movie, instead of using the current movie's input up to that poin... |
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3.5-1487 |
11 år, 6 måneder siden |
Save sync gpu setting to dtm header. |
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3.5-1486 |
11 år, 6 måneder siden |
fix gcc warning, probably also the logic |
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3.5-1485 |
11 år, 6 måneder siden |
Revert "Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly." |
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3.5-1484 |
11 år, 6 måneder siden |
[Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /a... |
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3.5-1483 |
11 år, 6 måneder siden |
Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems. |
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3.5-1482 |
11 år, 6 måneder siden |
BPMemory: Assign a more descriptive name to a field in the genmode register. |
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3.5-1481 |
11 år, 6 måneder siden |
[Android] Qualcomm glGetShaderInfoLog returns a max of 1024 bytes(tested) for the log, and glGetShaderiv with GL_INFO_LOG_LENGTH /always/ returns 0 on compile failure. |
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3.5-1480 |
11 år, 6 måneder siden |
Whoops, look like the previous commit was also the case with VideoDX9 |
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3.5-1479 |
11 år, 6 måneder siden |
Fix a char buffer destination size in Render.cpp for VideoDX11. |
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3.5-1478 |
11 år, 6 måneder siden |
Fix a free that should have been a delete. |
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