4.0-331 7 år, 6 måneder siden D3D: Reintroduce depencency on D3DX11 because it's the most straightforward way to bring back some broken features.
4.0-330 7 år, 6 måneder siden Revert "VideoCommon: create native texture pool"
4.0-329 7 år, 6 måneder siden Re-plumb window handle to the dsound backend.
4.0-328 7 år, 6 måneder siden VideoCommon: fix custom textures
4.0-327 7 år, 6 måneder siden Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon.
4.0-326 7 år, 6 måneder siden Use an unordered_set to track FIFO write adresses
4.0-325 7 år, 6 måneder siden Handle BP mask register better to avoid useless BP writes (causing flushes)
4.0-324 7 år, 6 måneder siden Jit64: implement ps_res
4.0-323 7 år, 6 måneder siden Jit64: simplify ps_sel
4.0-322 7 år, 6 måneder siden Jit64: fix typo in ps_sel and re-enable it
4.0-321 7 år, 6 måneder siden jit64: remove dead code
4.0-320 7 år, 6 måneder siden Jit64: extract frsqrtex as method
4.0-319 7 år, 6 måneder siden [JitIL] No more terrible usage of vectors. This is possible because of C++11.
4.0-318 7 år, 6 måneder siden ogl: check default framebuffer for msaa
4.0-317 7 år, 6 måneder siden [ARM] Minor idle skip optimization in bx.
4.0-316 7 år, 6 måneder siden [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP.
4.0-315 7 år, 6 måneder siden VideoCommon: create native texture pool
4.0-314 7 år, 6 måneder siden [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793.
4.0-313 7 år, 6 måneder siden ogl: drop all %f from TextureConversionShader
4.0-312 7 år, 6 måneder siden Fix {Read,Write}FileToString. We should be using binary always.