3.5-1057 6 år, 8 måneder siden Disabled OSX x86 build since we require 10.7 minimum. This takes support back to late 2006 models. Also, Missed CG framework addition.
3.5-1056 6 år, 8 måneder siden GLSL: fix msaa egdes
3.5-1055 6 år, 9 måneder siden Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 6 år, 9 måneder siden Short,sweet and fixes issue 5725
3.5-1053 6 år, 9 måneder siden Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 6 år, 9 måneder siden Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 6 år, 9 måneder siden Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 6 år, 9 måneder siden Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 6 år, 9 måneder siden Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 6 år, 9 måneder siden Reenable mulli and negx, seems to work fine.
3.5-1047 6 år, 9 måneder siden Git pull
3.5-1035 6 år, 9 måneder siden Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 6 år, 9 måneder siden Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 6 år, 9 måneder siden GLSL: also define pinned_memory in renderer.cpp
3.5-1043 6 år, 9 måneder siden Remove an obsolete documentation file
3.5-1042 6 år, 9 måneder siden Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 6 år, 9 måneder siden Disable Vsync while holding tab to disable the frame limit.
3.5-1040 6 år, 9 måneder siden GLSL: store and use exact ubo sizes
3.5-1039 6 år, 9 måneder siden Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 6 år, 9 måneder siden remove some ogl error